Before you start a conversation about how to change the skin in minecraft, you need to deal with this very concept and find out what it is.
Each site and any page has a certain appearance, that is, they have their own color, font, and other graphic design effects. To manage all this user helps specific files, which in a bunch and form the so-called skin. In simple words - this is the appearance of the resource page.
If you look at these files on the example of one site, you can see that they always show the same content, but at the same time things like menus, signatures and headers completely change. Suppose some of them can display all this in different places or not at all. The functions of skins can be completely different: what some have is absent from others and vice versa. And if the user creates them independently, then they, in general, have unique abilities.
So, a skin is a certain set of files, with the help of which it is determined how this or that page of the PmWiki resource will be displayed. Most often they are stored in subfolders called pub / skins. The most typical and characteristic consist of several files:
- a template (for example, skin.tmpl or gemini.tmpl) that is created in HTML or XHTML. This is a real skeleton or skeleton of a skin. It consists of special markers, the main function of which is to indicate to PmWiki the place where the content should be inserted;
- CSS files that directly control the appearance of the skin itself;
- Common image files in jpg, .png and .gif formats . They are needed in order to decorate the page graphically;
- various additional settings and functions that are not in HTML and CSS are placed in PHP files;
- readme.txt or skinname.txt. files, which usually write about installation tricks or any additional functions, for example, how to change the skin in minecraft.
Most of these documents are packaged in zip, .tgz, or .tar.gz formats. Therefore, before you change the skin in minecraft or install in any other game, they must be unpacked. You need to do this in the pub / skins / folder, which can be found inside pmwiki. It happens that in the process of the action, they automatically create their own destination folders. If this does not happen, you must create it yourself.
Most often, in many games, player’s finished skins are not satisfied, and there is a desire to create your own. Here, let’s say, minecraft players often think about how to change the skin. Here we must remember that there is a licensed game, and there is a pirated version. Accordingly, the actions during the replacement will be different. So, how to change the skin in a licensed minecraft. First of all, we select the skin file, give it another name char.png (the only way, it’s impossible in another way, otherwise nothing will come of it). With any archiver, open the minecraft.jar folder and copy the selected skin into it. To check, open the game and see a new image.
In the pirated version, this is also possible. To do this, we perform almost the same actions as in the licensed version. Only after opening the minecraft.jar file, you need to run the mob folder as well. And here you can copy the player’s skin you like into it. In this option, there is one caveat: the changes will go to all players in multiplayer.
After all these manipulations, you need to restart the browser and the changes will take effect. And if you are tired of the standard look of the player, it’s difficult to change the skin in minecraft, there’s nothing. With a careful approach, it takes about five minutes of free time and you can rejoice at the result.
In addition to changing the skin, you can create it yourself completely and not only in the mentioned game. To do this, create a copy of the pub / skins / pmwiki folder and rename it with the desired name. In the created local / config.php file, $ Skin is written in the name of the created skin. Then the template file and CSS are modified. Now you can see what happened. If the result does not satisfy, you must repeat the steps of changing the name and settings of the template and CSS. You can do this until you reach the right kind.