With the introduction of a new federal state educational standard in schools, much attention was paid to extracurricular activities of the child with the aim of educating a comprehensively developed personality. Therefore, now the thematic planning for extracurricular activities is not only a class teacher, but also a subject teacher. An exception is not even computer science. Activities planned by the teacher must be approved by the pedagogical council.
In connection with the rapid development of computer technology, the school subject of computer science is becoming increasingly relevant. Indeed, in order to become a successful person in the future, you need to know the computer. The computer science teacher should constantly keep abreast of the pulse, because often new information appears for schoolchildren, which has not yet been reflected in textbooks. Moreover, the teacher himself must be well versed, whether it is worth trusting the source, whether to teach children innovations.
Basic rules for the preparation of an extracurricular event in computer science
An extracurricular event in computer science is a specific lesson. And when preparing it, regardless of the age of the students, the following rules must be considered:
- setting a specific goal of the conduct;
- the availability of technical equipment in sufficient quantities (computer, keyboard, computer programs, mouse);
- building questions taking into account the use of basic concepts of computer science;
- assignments offered to students should be aimed at developing computer skills and contribute to the development of the horizons of students;
- students should be familiar with the rules of the event.
You will have to plan an event in advance. The teacher should warn the guys that a non-standard lesson is planned. You can give assignments to students in advance. This is especially true if the event is open. Careful preparation is the key to success.
Extracurricular activities in computer science in elementary school
Children in elementary school are engaged in computer science in the form of group work, the program of which is designed for all 4 years of study. The main goal is to introduce students to basic concepts, develop primary computer skills, and explain the concept of computer literacy to children.
Extracurricular activities in computer science (1-4 classes) are most often of several types:
- subject circle meeting;
- organization of school holidays and evenings;
- holding events in the form of famous intellectual games.
Whatever type of training is chosen, it should have a specific goal and objectives. For example, an extracurricular informatics event in elementary school should always be aimed at developing a language culture in the subject, as well as at raising aesthetic feelings.
The following events may be suitable for elementary school: “Traveling to the country of computer science”, “Internet security”, “Logic for kids” and others. The development of these specific events can be easily found in the specialized literature and, based on the presented developments, conduct your extracurricular activities.
Extracurricular activities for grades 5-7 in computer science
Of course, building a lesson always goes from simple to complex. And for extra-curricular activities in this age category, the following options are suitable: “Labyrinth”, “Fun computer science”, “Sea battle”, “Big world of a little man”, etc.
Extracurricular computer science event “Sea battle” is considered a win-win option for children aged 11 to 14 years. The rules of the game are simple, they do not require unnecessary movement of students in the classroom. The lesson differs from the classic game “Sea Battle” in that the ships are all single-deck, and the team that shot if it misses the target should answer the question. Regardless of the correctness of the answer, the move is passed to the opposing team.
An extra-curricular informatics event “The Big World of a Little Man” is best carried out at the end of the seventh grade, as it provides for the generalization of knowledge for the academic period from 5th to 7th grade. This allows students to demonstrate all their knowledge, skills acquired during the educational process.
Extracurricular activities for grades 8-9
An extracurricular computer science event for grades 8–9 should be built taking into account the psychological development of students (personal interests). After all, teenage children are very demanding not only to themselves, but also to others. They try to show their "I" and establish themselves in the team according to their social status. Therefore, the following kind of extra-curricular activities are suitable here: "Clever men and smart girls", "Who wants to become an excellent student?", "The smartest", "One Hundred to One."
When conducting an extra-curricular event in computer science, it is necessary not only to teach children subject knowledge (there are lessons for this), but also to contribute to the formation of personal qualities, such as the ability:
- Express your thoughts;
- listen to a comrade;
- find a solution to the problem in the team;
- to take responsibility;
- adequately relate to criticism and comments.
Extracurricular computer science events for high school students
The high school students have a tremendous responsibility - this is preparation for the exam. An extracurricular computer science event for grades 9-10 should help increase the knowledge coefficient. It should teach children the proper use of Internet resources in order to prepare for the exam.
In addition, an extracurricular event in computer science should reflect interdisciplinary connections that would demonstrate to students that success in one school subject cannot ensure success in general. It makes sense to carry out the following events: KVN, “Virtual Battle”, “Both in jest and seriously”, “What? Where? When?".
How to design an informatics event
The development of an extracurricular event in computer science is not an easy task, but at the same time fascinating. To properly prepare the lesson, you must remember the following:
- determine the type of extracurricular activities according to the age category of children;
- set the goal and objectives of the lesson;
- if the event is according to the scenario, then it is necessary to consider the sequence of actions;
- fill the contents of the event with contests and tasks, the implementation of which will stimulate interest in the subject;
- carefully consider the composition of the jury, if provided for by the script;
- the event must necessarily involve the audience;
- technical equipment should be carefully thought out (no need to clutter up the event with extra equipment).
Game "Tournament of experts in computer science"
Extra-curricular event "Tournament of experts in computer science" is suitable for any age group of children. This lesson is designed for team play and consists of several stages. It can be:
- children solving a crossword puzzle;
- Relay "Believe, Do not Believe";
- game-contest "Changeling";
- captain competition;
- game "You to me, I to you."
Teams can be formed from parallel classes or from representatives of several groups, depending on the scale of the event. In this game, it is necessary to provide for the presence of the judiciary and fans, as well as to think through all the tasks, taking into account the educational program in the subject and the capabilities of the students. Despite all the educational and educational goals, an extra-curricular activity should create a sense of joy and success in the child.
Action analysis
After the lesson is held, it is necessary to do an analysis of the extracurricular activities in computer science. The teacher must hold it twice. The first time this is done together with the children to identify all the pros and cons, and then on their own to assess the achievement of goals. After both analyzes are done, the subject teacher must bring their result to the teaching staff, because it was he who approved the conduct of the extracurricular event. Students must be aware of the effectiveness of such a lesson.
Importance of Computer Science Events
An important role in personal education is played by an extracurricular event in computer science. After all, it is here that you can learn:
- correctly use additional information;
- independently acquire knowledge in subjects of interest;
- work in a team and independently;
- receive and transmit knowledge using one or another Internet resource;
- use the computer correctly and take care of it in order to maintain it in good working order.
Teachers should not be afraid to conduct extracurricular activities. After all, they will be able not only to pass on their knowledge to the children, but also learn new things about their wards. Such classes contribute to the personal development of students.